Paint splatter simulator for use with PhotoshopJan-2-08, 2:41 pm by HanfordFile under: Photoshop, design, Director, Adobe, Shockwave, Lingo When you're a hobbiest programmer, every problem looks like it can be solved with a little scripting. This Holiday season I was working on a for-print art project and I needed some paint splatter for texture. Splattering paint is a great way to get some organic texture into a piece of art, but it's messy and requires a lot of room. So I decided to try writing a quick script to see if I could accurately simulate it. The end result is this little web app I wrote. It's got a little bit of GUI to make it easy to adjust the amount of splatter you need. The end result is an image that you can use in Photoshop.
Here's a brief rundown of how it works: + The canvas is made up of "passes" of paint splatter. You can Add and delete as many passes as you want. + Each pass has it's own set of settings. you click on a pass on the left, then you can change the settings for that pass. + double-headed sliders set minimums and maximums for settings. + As you change settings, you'll see a realtime preview of just that pass on the right. + when you stop dragging a slider, the big canvas will re-splatter with your new settings. + To get the image into Photoshop, you click on the "Copy to clipboard" button or "copy inverted", which reverses it for better channel creation. + You can tweak with a small sized canvas, then when you got it the way you want, make the canvas bigger. + There's no way to save settings yet. you may need to install the latest Shockwave plug-in to make it work. Enjoy Feedback - 3 responsesDisplayed newest to oldest. Leave a comment.Hanford wrote: Jan-7-08, 1:57 am The typeface is Univers condensed. I'm partial to it, and I use it in a lot of stuff. Marty Plumbo wrote: Jan-5-08, 6:55 am Heya, Hanford! Great to see you posting again! I'm curious, what typeface did you use on your splatter widget? Leave a commentComments are displayed on posts and visible to all site visitors. |
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I design things in Silicon Valley; mostly consumer electronics media players. Perhaps I can design things for you. Check out my UI Portfolio. When I'm not making things for other people, I'm usually making video games. more
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I don't usually like the condensed typefaces, but that one is mighty nice in a GUI. Sort of modern, sort of authoritative yet still kind of fun.
Thanks, HL!